[personal profile] manzana
webcomics I'm reading

http://www.minnasundberg.fi/

A Redtail's Dream: boy and dog go on dream adventures.

Lovely colors, might be for you if you like fantasy and old myths mixing in a more modern setting plus dreamlike things happening.

http://www.pengboom.de/projects/1/pages/1

A House Divided: orphan girl inherits house from wealthy wizard uncle. Said house is more like a city on the inside. Because, magic. Fantasy.

http://drmcninja.com/

The Adventures of Dr. McNinja: A doctor who is also a ninja. Humor, action and adventure.

http://nedroid.com/

Nedroid: the Adventures of Beartato and his friend Reginald, plus other characters. The comic that spawned "Party Cat". (Plus this is the person who does the colors in Dr. McNinja later on.) Shamelessly funny.

http://gunnerkrigg.com/

Gunnerkrigg Court: Ahe adventures of a young girl and her best friends in a strange British Boarding School. Urban fantasy.

The art starts kind of funky but it gets better. It never quite becomes faster-paced, though, so if you're looking for that it might disappoint you. ("Is this comic for me" try-out length: Chapter 7, and possibly chapter 12. If you still aren't interested, it's probably not the comic for you.)

http://diggercomic.com

Digger: The adventures of a wombat who got very, very lost while tunneling. It has a more "old school" feel to it than the other comics in this list. Fantasy.

http://giantitp.com

The Order of the Stick. A group of adventurers in a self-aware Dungeons and Dragons world setting. Fantasy, humor and adventure.

http://prequeladventure.com

Prequel: The adventures of a cat-person creature (Khajit) trying to make a new life for herself in the setting of The Elder Scrolls series of videogames.

(At the beginning it seems like a story that is stuck in the same cycle of failure, but wait at least until you meet The Soldier at the dinner party, not too far into the story. Things start picking up for the protagonist after that.)

http://mspaintadventures.com

Homestuck: Four kids start playing a beta version of a Sims-style videogame that can actually change their bedrooms. This triggers the apocalypse somehow. When they realize they're stuck in a series of strange space and time paradoxes that govern all their actions and (potentially doomed) fates, they decide to try and break out, and in the process save their world, and the lives of a group of alien children who played the game before them.

Contrary to what some fans say, this is not a "power through it, it gets better" type of story. This comic has the kind of ideosyncratic humor that either gels with you from the start or it doesn't.

If you don't like it from the beginning, just stop. (Maybe check it out again some months later if you're still curious.) But don't force yourself to like it.

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manzana

December 2015

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